Monday 31 January 2011

Influences: Mass effect. Tron. GTA. Hitman. Assassin's creed
Genre: Sci-fi
Type of game: A possible free roam/sandbox style game, based in a futuristic megacity in the year 2157, the game follows a assassin through missions where he is set out to kill a target(s). Since it being set in either free roam or a sandbox style game, the player gets to choose how he goes about to kill these targets, with there being many different ways to kill the target, whether it's a stealthy approach or all in guns blazing or somewhere inbetween. If the game is to be free roam in the city, then vechiles will be introduced to help travel the large city. The player will be able to choose how their character dresses, whether they choose leight clothing, or armoured wear. While the armour clothing will give better protection, the leight clothing allows faster and less restricted movement. The character will have contacts, which can sell him weapons, equipment, armour or clothing, and upgrades. With this being set in the future, you can expect high tech equipment, armour/clothing and weapons. With such equipment as stealth camouflage. The game will have a day and night cycle, with city life changing between the throughtout it. When you are given contracts for targets, that target could be in different places, depending on the time of day, either at work or at home. With the some targets not under a time limit to deal with, this can allow the player to plan how they are going to deal with their target.

Story plot: I think the story shall follow the character throughout his missions, at first knowing very little about the character, trying to give the character a sort of mysterious badass impression, something players can like about him, and as the story goes on, we learn a little about the character and his past. Trying to keep the character very intresting and pondering his past life. Players will feel more immersed in the game if they are playing as character that is very likeable and fun to play as. The targets he is set to kill or as such, will mostly be corrupt officials, people considered important to the city but with corrupt and bad intentions or doings. And depending on player choices, there may be contracts they set you out to good people, with a possible twist of the player not knowing they are killing good people, leaving the player to pick up on hints, and making the final decision whether to kill their target or not. With there being decision and consequences to them, this could lead to more than one ending outcome.

How this game will challenge players is with how they decide to go about getting to their target, and what weapons and equipment they decide to use for a certain assignment. The player can scout around the area of the target to find possible areas to get closer, take for example a target in a skyscraper building, the player could try to get to the roof, and go from there, possibly finding air vents, which the player can move through unseen.

Here are some images to help you get an image of what sort of setting this game will be set in

Sunday 9 January 2011

History of Photography

The history of photography Cameras through the ages.
This is a camera obscura box this was designed for drawings and entertainment. The purpose of this device was to project images using mirrors capturing light and the image through the pin hole at the front. This was one of the inventions that led to camera and photography. This camera was developed in the 18th century.The first permanent picture was taken in 1826 with the obscura by a French inventor called Joseph Nicéphore Niépce. He names his technique "heliography," meaning sun drawing. The black-and-white exposure takes eight hours and fades significantly, but an image is still visible on the plate today.

The first colour picture and stop motion


The first colour picture was taken in 1861by James Clerk Maxwell a Scottish physicist. His photo of a multicoloured ribbon is the first to prove the efficacy of the three-color method. Shortly after this there was the first action shot using a camera in 1878 by an English photographer Eadweard Muybridge, this stop motion was originally taken to settle the bet that when a horse runs all four of its legs comes off the ground


ADD MORE LATER!!!!